CHRIS BRODT
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Studio B - Interactive Table

Studio B tasked Whitespace, in partnership with Four by Two, to create an engaging touch screen interactive for their new flagship store on Kensington High Street in London. The final product needed to communicate Studio B's fresh and innovative approach to banking, while encouraging visitors to test their skills with a fun bit of technology!

This project was awarded Best POS/Exhibition at the 2017 Scottish Creative Awards held in Edinburgh

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 The objective of the game is to catch the falling "pinballs" (which represent money) into the "fun pot" (which represents a savings account) at the bottom of the screen. Throughout the game there will be obstacles and hidden costs trying to stand in your way.

The objective of the game is to catch the falling "pinballs" (which represent money) into the "fun pot" (which represents a savings account) at the bottom of the screen. Throughout the game there will be obstacles and hidden costs trying to stand in your way.

 Using motion sensors within the tablet's screen, as well as a series of physical objects, players are required to move the objects along the screen to help direct the digital pinball to the goal.

Using motion sensors within the tablet's screen, as well as a series of physical objects, players are required to move the objects along the screen to help direct the digital pinball to the goal.

 Guides and tutorials were created to help players understand the mechanics of the game and Studio B's messaging more clearly. Final scores were placed on a leaderboard which evoked a retro arcade feel inside a state of the art touch screen.

Guides and tutorials were created to help players understand the mechanics of the game and Studio B's messaging more clearly. Final scores were placed on a leaderboard which evoked a retro arcade feel inside a state of the art touch screen.

 Working with a Developer and DMP, my job was to create the visuals for the game. I was inspired by classic arcade styles and wanted to create something which was both eye-catching yet simple to understand and play. Choosing vector style graphics and simple game layouts allowed our Developer to prototype quickly, as time was limited on this project.

Working with a Developer and DMP, my job was to create the visuals for the game. I was inspired by classic arcade styles and wanted to create something which was both eye-catching yet simple to understand and play. Choosing vector style graphics and simple game layouts allowed our Developer to prototype quickly, as time was limited on this project.

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 The final design utilized the new touchscreen technology perfectly and communicated the Studio B brand ethos in a bold and exciting way.

The final design utilized the new touchscreen technology perfectly and communicated the Studio B brand ethos in a bold and exciting way.

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 Many hands worked on this project but a special shout-out goes out to  Sarah Humpage  (co-creator) and  Mateusz Chojnowski  (promotional video).  The Studio B Interactive Table was created while working at Whitespace.

Many hands worked on this project but a special shout-out goes out to Sarah Humpage (co-creator) and Mateusz Chojnowski (promotional video).

The Studio B Interactive Table was created while working at Whitespace.